The Lore
Why Stuff of Legends?
I got the idea for the name from the DC show, Legends of Tomorrow. It's about a bunch of misfit heroes who fail a lot but always find a way to pull through together. They weren't polished or perfect; they felt real. And that stuck with me. The idea that anyone has it in them to be legendary. It doesn't have to be some grand, world-saving act. It's the little stories, the small wins, the moments throughout our lives that are worth remembering and passing on.
For a while, I was looking for the right medium. I'd tried digital painting before, but always ended up frustrated chasing perfection. Then one day, I was replaying Fire Emblem, an old game I've always loved. I thought it was amazing how a simple collection of pixels draws so much emotion out of me. The lines weren't perfect, everything was simpler, but the impact was even greater than most graphic heavy games I'd played. I gave pixel art a shot and picked it up very quickly, almost naturally. In a world that's gotten so complicated, I want my art to carry that same energy. Simple and joyful, but with stories that mean something.
I started Stuff of Legends last year with zero pieces two months before my first art convention. I signed up anyway. Next thing I know, I had a full table of artwork and a whole thought-out set, my friends came to visit, and a lot of people got to discover one of my dreams come to life. I'd say that was pretty legendary. Dream big, make the thing, and maybe inspire someone else to do the same.